Text-Oriented
Text-Oriented
Words with the art
A compilation series
Explained at bottom of page
#177 Hustle
#179 What the Fuck
#180 Consistently Inconsistent
#182 Closing In
#190 It's Over
#191 It's Over, Nocturnal
#214 crookEd
#217 F**k the World, Brent Faiyaz
#266 Murky
#267 Hey Now
#268 All Smiles
#269 For What
#270 Paranoid
#271 Sosa
#272 Who Dat Boy, Tyler The Creator, directed by Wolf Haley
#273 Jackboys, Jackboys
#274 Burning Up, NardoWick, directed by Cole Bennett
#275 GO:OD AM, Mac Miller
#281 Dreams
#282 Room to Breathe
#283 Things & Bullshit
#284 Home
#294 Stop
#295 Content
#296 Dawg
#305 There's No Fun in Knowing
Explained
The context to this is that I hate graphic design. I respect it, don’t get me wrong. I could do it for a job. But, as an artist, I hate the corporate lens and the process of restricted creation. So, a big part of graphic design is words, and naturally, as I was making these wild visual art pieces, words were not in the cards to be included.
Eventually, I realized I could use them in cool ways if I wanted to. I just wanted to make sure I didn’t turn my art into a graphic design-type piece.
I also viewed this as a way to push myself artistically. For 10 pieces between #266-#275, I forced myself to use text in the work. After that, as I had hoped, text became something I knew I could use, and thus dabbled with it occasionally to elevate the visuals. My next goal with it is to make it present, but less in your face, like #268.
Highlight on my instagram story